Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire > Ritualist

Notices

Reply
 
Thread Tools Display Modes
Old Oct 02, 2007, 09:15 PM // 21:15   #1
Frost Gate Guardian
 
Rosa Vixen's Avatar
 
Join Date: Sep 2007
Location: Canada
Profession: Rt/
Advertisement

Disable Ads
Smile What kind of rit are you?

My ritualist is very close to where i can farm Ssyn's Staff..around one mish away..and i was just wondering if anyone has any good channeling builds since the staff is channeling.
It's for PvE general with elites. Please post factions only builds..yes it's sad i only have factions i know
Thanks
Rosa Vixen is offline   Reply With Quote
Old Oct 02, 2007, 10:22 PM // 22:22   #2
Grotto Attendant
 
Stormlord Alex's Avatar
 
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
Default

Channeling is pretty strong, IMO, for PvE.
Splinter Weapon > PvE.

Umm... Try something like...
[skill]splinter weapon[/skill]
[skill]Ancestors' Rage[/skill]
... then... whatever, really. It doesn't matter - spam Splinter Weapon and Rage on the physicals and let them do the work.
Maybe... toss on a spirit, Essence Strike and... uhh... Signet of Spirits? ... to keep energy up, and keep the Splinter Weapons rolling.
[skill]bloodsong[/skill][skill]essence strike[/skill][skill]signet of spirits[/skill]

... or... you can use Restoration stuff quite easily, too, to support the team.
Stormlord Alex is offline   Reply With Quote
Old Oct 04, 2007, 09:38 PM // 21:38   #3
Wilds Pathfinder
 
horseradish's Avatar
 
Join Date: Sep 2007
Location: In a donut hole
Profession: Rt/A
Default

1.) Channeled Strike – Spell
Energy: 10Activation: 2 Recharge: 4
Spell. Target foe is struck for 5…95 lightning damage. That foe is struck for an additional 5...35 lightning damage if you are holding an item.

2.) Cruel Was Daoshen - Spell
Energy: 15Activation: 1 Duration: 15...60Recharge: 5
Spell. Hold Daoshen's ashes for up to 15...60 seconds. When you drop his ashes, all nearby foes are struck for 10...115 lightning damage.

3.) optional

4.) Soothing Memories - Spell
Energy: 5Activation: 1 Recharge: 5
Spell. Target ally is healed for 10...100 Health. If you are holding an item, you gain 3 Energy.

5.) Resilient Weapon - Weapon Spell
Energy: 10Activation: 1 Duration: 5...20Recharge: 4
Weapon Spell. For 5...20 seconds, target ally has a Resilient Weapon. While suffering from a Hex or Condition, that ally gains +1...6 Health regeneration and +24 armor.

6.) Nightmare Weapon - Weapon Spell
Energy: 5Activation: 1 Duration: 12Recharge: 10
Weapon Spell. For 12 seconds, target ally has a Nightmare Weapon. Target ally's next 3 attacks are reduced by 10…50 damage and steal up to 10...50 Health.

7.) Ancestors' Rage - Spell
Energy: 5Activation: 0.75 Recharge: 8
Spell. All foes adjacent to target ally are struck for 30…130 lightning damage.

8.) Flesh of My Flesh - Spell
Energy: 5Activation: 4 Recharge: 0
Spell. Lose half your Health. Resurrect target ally with your current Health and 5...20% Energy.




fairly good build, especially since it's more mobile cuz of the lack of spirits. needs better e-management though.

Channeling-Restoration builds are really popular and they are VERY effective as support character.

for the optional slot, you can add splinter weapon (since splinter and ancestors' is in most every channeling build nowadays) or wielder's boon if you wanna help the monks or resto rits.

this build has no elite skill. switching Daoshen with Kurrong will work for more utility or whatever.

it really depends on personal tastes.
horseradish is offline   Reply With Quote
Old Oct 04, 2007, 09:50 PM // 21:50   #4
Furnace Stoker
 
Dr Strangelove's Avatar
 
Join Date: Dec 2005
Location: Wasting away again in Margaritaville
Guild: [HOTR]
Default

[skill]Signet of spirits[/skill] fails because [skill]offering of spirit[/skill] exists.

I usually run something like this:

[skill]spirit rift[/skill][skill]ancestors' rage[/skill][skill]splinter weapon[/skill][skill]weapon of warding[/skill][skill]life[/skill][skill]offering of spirit[/skill][skill]death pact signet[/skill]

All the resto skills tend to change based on what I'm fighting, but there's always a spirit and two spells. Spirit rift can be dropped for a decent offensive PvE skill. Flesh of my flesh can be swapped for DP signet, based on your preference.

You need to run a couple good physicals to splinter up and crap ancestor's rage on, but that shouldn't be much of an issue.

Last edited by Dr Strangelove; Oct 04, 2007 at 09:56 PM // 21:56..
Dr Strangelove is offline   Reply With Quote
Old Oct 04, 2007, 09:54 PM // 21:54   #5
Grotto Attendant
 
Stormlord Alex's Avatar
 
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
Default

Quote:
Originally Posted by Dr Strangelove
[skill]Signet of spirits[/skill] fails because [skill]offering of spirit[/skill] exists.
Factions-only is a bitch though... and SoS does give the energy to shit Rages and Splinters everywhere, albeit less than Offering.
Stormlord Alex is offline   Reply With Quote
Old Oct 04, 2007, 09:58 PM // 21:58   #6
Furnace Stoker
 
Dr Strangelove's Avatar
 
Join Date: Dec 2005
Location: Wasting away again in Margaritaville
Guild: [HOTR]
Default

Aw, crap, I lose. Yeah, in that case you're stuck with SoS or (god help you) spirit channeling.

Pure was li ming is a no-go in that case too. I'd probably throw a hex removal or mend body and soul there or something.
Dr Strangelove is offline   Reply With Quote
Old Oct 06, 2007, 09:30 AM // 09:30   #7
Wilds Pathfinder
 
frojack's Avatar
 
Join Date: Nov 2005
Location: London, UK
Guild: Rite Of Passage [RP]
Profession: E/Mo
Default

GoLE is still better than SoS though. Which means you can start taking elites like... Like... Like... What was the question again?

Edit: Theres always Spirit Light Weapon but that's kinda' lame in pve... (Kinda' lame if you have WoR as well I guess).
frojack is offline   Reply With Quote
Old Oct 06, 2007, 01:53 PM // 13:53   #8
Emo Goth Italics
 
Join Date: Sep 2006
Default

i play this for general pve
[skill]spirit burn[/skill][skill]corrupt enchantment[/skill][skill]bloodsong[/skill][skill]vampirism[/skill][skill]ancestors' rage[/skill][skill]mend body and soul[/skill][skill]spirit light[/skill][skill]flesh of my flesh[/skill]

dont ask about corrupt enchantment i just like it because i use it on my hb rit

Last edited by Tyla; Oct 06, 2007 at 06:41 PM // 18:41..
Tyla is offline   Reply With Quote
Old Oct 06, 2007, 02:58 PM // 14:58   #9
Furnace Stoker
 
Dr Strangelove's Avatar
 
Join Date: Dec 2005
Location: Wasting away again in Margaritaville
Guild: [HOTR]
Default

Quote:
Originally Posted by frojack
GoLE is still better than SoS though. Which means you can start taking elites like... Like... Like... What was the question again?

Edit: Theres always Spirit Light Weapon but that's kinda' lame in pve... (Kinda' lame if you have WoR as well I guess).

The answer you were looking for was [skill]weapon of quickening[/skill], and take dulled weapon along with that.

Alternatively, expel hexes and some just use essence strike for energy.
Dr Strangelove is offline   Reply With Quote
Old Oct 06, 2007, 05:57 PM // 17:57   #10
Wilds Pathfinder
 
frojack's Avatar
 
Join Date: Nov 2005
Location: London, UK
Guild: Rite Of Passage [RP]
Profession: E/Mo
Default

Quote:
Originally Posted by Dr Strangelove
The answer you were looking for was [skill]weapon of quickening[/skill], and take dulled weapon along with that.

Alternatively, expel hexes and some just use essence strike for energy.

Don't you have to spec communing for that...?
frojack is offline   Reply With Quote
Old Oct 06, 2007, 07:02 PM // 19:02   #11
Grotto Attendant
 
Stormlord Alex's Avatar
 
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
Default

Quote:
Originally Posted by frojack
Don't you have to spec communing for that...?
I know, I know... it makes me feel all icky too...
Buuut... what else are ye gonna run?

... bleh
Stormlord Alex is offline   Reply With Quote
Old Oct 06, 2007, 07:39 PM // 19:39   #12
Tab
Jungle Guide
 
Tab's Avatar
 
Join Date: Oct 2006
Location: Under a bridge
Guild: Team Quitter [QQ]
Profession: Mo/
Default

I am a male Canthan Ritualist. What about yourself?
Tab is offline   Reply With Quote
Old Oct 07, 2007, 12:04 AM // 00:04   #13
Furnace Stoker
 
Dr Strangelove's Avatar
 
Join Date: Dec 2005
Location: Wasting away again in Margaritaville
Guild: [HOTR]
Default

Quote:
Originally Posted by frojack
Don't you have to spec communing for that...?
Unfortunately, yes. No restoration for you! Dulled weapon actually does prevent a surprisingly large amount of damage against high level enemies with broken critical hit percentages, and WoQ is pretty nifty if you're running multiple casters.


Besides, it's not like there's any other elites out there for rits that don't furiously suck.
Dr Strangelove is offline   Reply With Quote
Old Oct 07, 2007, 02:19 AM // 02:19   #14
Jungle Guide
 
Fox Reeveheart's Avatar
 
Join Date: Jul 2005
Location: Michigan
Guild: none q.q
Profession: D/
Default

I have a restoration rit.

Cause i'm sorry but Restore Rit > Monk. But what I do hear from people though is that the best combo is both a monk and restore rit.

I'm gonna have to drag him through kurzick lands and get attuned... sigh... I been neglecting him too long. I been using him for a bit of HM farming but thats it.

I might have to try a channeling build at some point.
Fox Reeveheart is offline   Reply With Quote
Old Oct 07, 2007, 02:56 AM // 02:56   #15
Frost Gate Guardian
 
noocoo's Avatar
 
Join Date: Jan 2006
Default

Quote:
Originally Posted by Fox Reeveheart
I have a restoration rit.

Cause i'm sorry but Restore Rit > Monk.
Restoration Rit > Heaking Monk

But,
Protection Monk and the Monk with Divine Boon and 1/4 sec cast spammbale spell >>> Restoration Rit

Restoration Rit get too much restriction. They always waste lots of time to cast spirits and stand within those earshot. 3 sec is enough for killing one person if foes do spike. Also, if foes go killing your spirits first, your great healing spell become worse, ([skill]spirit light[/skill], [skill]mend body and soul[/skill]) and some become useless. ([skill]spirit transfer[/skill]) Therefore, restoration rit is only good in RA since noobs don't know that they should take off those spirits first.

I 'm sorry but it is a truth.
noocoo is offline   Reply With Quote
Old Oct 07, 2007, 10:07 AM // 10:07   #16
Grotto Attendant
 
Join Date: Aug 2007
Location: Canada
Default

Quote:
Originally Posted by noocoo
Restoration Rit > Heaking Monk

But,
Protection Monk and the Monk with Divine Boon and 1/4 sec cast spammbale spell >>> Restoration Rit
Defensive Spirit Spammer > Protection Monk

Well, not in PvE where lots of damage is exchanged and spirits die fast, but in PvP, particularly RA/TA... invincible teams.
Zahr Dalsk is offline   Reply With Quote
Old Oct 07, 2007, 11:12 AM // 11:12   #17
Wilds Pathfinder
 
frojack's Avatar
 
Join Date: Nov 2005
Location: London, UK
Guild: Rite Of Passage [RP]
Profession: E/Mo
Default

Quote:
Originally Posted by Zahr Dalsk
Defensive Spirit Spammer > Protection Monk

Well, not in PvE where lots of damage is exchanged and spirits die fast, but in PvP, particularly RA/TA... invincible teams.
.....

Look, I'm just going to so no...
frojack is offline   Reply With Quote
Old Oct 07, 2007, 11:14 AM // 11:14   #18
Tab
Jungle Guide
 
Tab's Avatar
 
Join Date: Oct 2006
Location: Under a bridge
Guild: Team Quitter [QQ]
Profession: Mo/
Default

Give me three reasons why stopping a small amount of damage every 45 seconds with skills taht are stupidly easy to shut down is better then RoF/SoA/SB/PS/SoD/Guardian.
gogo.
Tab is offline   Reply With Quote
Old Oct 07, 2007, 11:22 AM // 11:22   #19
Grotto Attendant
 
Stormlord Alex's Avatar
 
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
Default

Quote:
Originally Posted by ibreaktoilets
Give me three reasons why stopping a small amount of damage every 45 seconds with skills taht are stupidly easy to shut down is better then RoF/SoA/SB/PS/SoD/Guardian.
gogo.
1. It takes no skill to just put up spirits on recharge, as opposed to protting and preprotting targets.
2. ... PvE forum? Therefore... no skill? A prot monk who sucks is just healing with Divine Favour.
3. Ummm... nope, no actual reasons.

Spirit shitters don't even come close to a half decent Prot monk.
Stormlord Alex is offline   Reply With Quote
Old Oct 13, 2007, 10:42 PM // 22:42   #20
Krytan Explorer
 
samcobra's Avatar
 
Join Date: Jan 2006
Location: USA
Profession: Mo/Me
Default

"What kind of rit are you?"

-An awesome one.
samcobra is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
What kind of bow to use? Trader of Secrets The Campfire 17 Jun 04, 2007 11:22 PM // 23:22
PC if you would be so kind Jaded Night Raven Price Check 3 Sep 02, 2006 07:11 PM // 19:11
Selling all kind of upgrades for all kind of weapons!! Cheap!! Stuffwhip Sell 7 Aug 21, 2006 11:13 PM // 23:13
Rothen Kithkanan Price Check 3 May 01, 2006 06:04 PM // 18:04
WTB 15%^50% Axe of any kind w/less than 8 Req. Monica Angelina Buy 0 Nov 30, 2005 11:29 PM // 23:29


All times are GMT. The time now is 11:32 AM // 11:32.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("